Tag Archives: camera

Canon EOS 5D Mark II 2.0.3 firmware yanked due to audio issues, fix is on the way

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The Pentagon’s Artificial Intelligence Camera Will Narrate What It Sees [Memory Forever]

The mad geniuses at DARPA have their next project lined up: a camera that can guide itself and report back from the field. That kind of visual intelligence has been an exclusively human trait, until now. More
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Build a Waterproof Camera Case [DIY]

If you've ever wanted to take to the water with your camera Jacques Cousteau-style but didn't want to spend a ton of cash on waterproofing your gear, Instructables' guide to building a waterproof camera case looks like a good starting point. More
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Sony’s ultra-compact concept shooter will come with an APS sensor, UI shows up on video

Yesterday we brought you pictures of the touchscreen-loving user interface on Sony's genre-straddling camera concept , so what better way to improve on that than with video and a few specs? Beyond the break you shall find one of those excessively stylized promotional vids you know and love to hate, but tolerating the fluff with reward you with some nice hints about how the shooter is operated plus finally some word on what's inside. An Exmor APS HD CMOS sensor is touted, along with the accompanying capability to shoot 1080p AVCHD video. While we still find the design of these interchangeable lens cameras ridiculously appealing , there is one thing we have to complain about and that's the clunky naming scheme. Please Sony, give us something sexier to call it than an "ultra-compact camera concept" -- how about the Sony Beta, it comes after Alpha and is typically used to denote an unfinished product. You can have that one for free. Continue reading Sony's ultra-compact concept shooter will come with an APS sensor, UI shows up on video Sony's ultra-compact concept shooter will come with an APS sensor, UI shows up on video originally appeared on Engadget on Fri, 12 Mar 2010 07:25:00 EST. Please see our terms for use of feeds . Permalink
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Sony’s Ultra Compact DSLR Camera Concept May Have Powerful Touchscreen Menus [Sony]

Sony's been pretty tight-lipped about its ultra compact DSLR camera concept, but someone did share screenshots of what appears to be a rather nice menu system designed for a touchscreen. It looks like it'll gives almost complete control to fingers. More
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Get the Most from Your Point-and-Shoot Camera [Photography]

Just because you've got a relatively inexpensive point-and-shoot camera and not a $1500+ DSLR rig doesn't mean you can't take awesome photos. Here's a look at how you can elevate your regular old point-and-shoot shots to greatness. More
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Pentax gets official with 40 megapixel 645D medium format camera

We had a hunch that Pentax was readying a 645 Digital , and sure enough, the company has come clean with that very camera today. The May-bound 40 megapixel 645D is a medium format beast, but unlike similar options from Hasselblad , this one won't actually destroy your hopes of sending four generations of offspring to college. Boasting a 44mm x 33mm sensor, a 3-inch rear LCD and a virtually indestructible chassis, this monster promises high res images that only pros can appreciate, and there's a pair of SD / SDHC card slots for those who love to surround themselves with options. You'll also get a newly designed 11-point AF sensor, a fresh dust removal system, 77-segment multi-pattern metering system and a battery good for around 800 images when fully charged. 'Course, with a retail price of
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Aiptek PocketCinema Z20 packs pico projector and 720p camcorder

Watch out, Flip , because here's one tough guy that you don't wanna mess with. Joining Aiptek 's family of pocket camcorders is the PocketCinema Z20 -- a fine mix of 720p camera (courtesy of a 5 megapixel sensor) and pico projector of an unknown resolution, powered by a two-hour battery (which we'll believe when we see it). Users will be spoiled by a long list of features: 2GB of internal memory, microSDHC expansion, built-in 2.4-inch LCD, HDMI output, composite video input (iPod adapter included) and remote control. Want it? You can pre-order now for €349 or about $476 ahead of its mid-April launch. Meanwhile, enjoy Aiptek's cheesy promotion video after the break. Gallery: Aiptek PocketCinema Z20 Continue reading Aiptek PocketCinema Z20 packs pico projector and 720p camcorder Aiptek PocketCinema Z20 packs pico projector and 720p camcorder originally appeared on Engadget on Mon, 08 Mar 2010 12:29:00 EST. Please see our terms for use of feeds . Permalink
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Make a Heavy Duty Weather Shield for Your Camera [DIY]

It seems logical that the same things we use to keep ourselves dry would keep our gadgets dry as well—hence photography website DIYPhotography's simple guide for turning a pair of rain pants into a weather shield for your camera. Obviously, unless your camera is in the shape of a human leg, a little work is required—mainly a bit of cutting and sewing. Apart from some sewing chops (or proximity to someone that has them), you'll also need some velcro and, of course, a pair of rain trousers. If you have some lying around, those'll likely do fine, although you can usually get some for pretty cheap. DIYPhotography has some good tips on finding the right material depending on what kind of weather you're dealing with, as well as the full instructions for making the rain cover—so hit the link if you'd like to save yourself some camera panic next time the weather turns foul. Protect Your Camera From Rain Using An Old Pair Of Rain Trousers [DIYPhotography]
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Review: Alice In Wonderland 3D Doesn’t Need the 3D [Review]

Having read the original many times, watched multiple films and TV series, and collected every object imaginable, I must confess that I'm an Alice whore. Here's my review of Tim Burton 's sequel : I love it. But not on 3D. Spoilers ahead In fact, I like everything about the movie except the 3D. I don't hate it, but it's obnoxious and distracting through most of the film. It just doesn't add anything to the experience beyond the post-movie dizziness. It's the antithesis of Avatar. The movie itself—a simple, delightfully wacky, adventures movie set in Lewis Caroll's crazy world—is good. The story, the dialogs, the photography, the direction, and the acting are all spot on. The digital effects are perfect for the story, from the delicate details of the White Rabbit's embroidered vest to the intricate scenarios. The design—like all Tim Burton's movies—couldn't be better: The characters, the costumes, the settings... everything exudes the spirit of the original John Tenniel's book illustrations. And then there is the adult Alice—who returns after her first adventures in Wonderland. By the end of it, you will fall in love with Mia Wasikowska, especially when she gets into her shiny armor. Focus! The only problem with Alice in 3D is that the film doesn't seem to be directed with 3D in mind. And that's fucking great (if you watch the movie in a normal theater and avoid the 3D). Burton plays with camera moves, angle changes, depth of field, and different scene planes like he usually does, framing shots perfectly. One example of this is the first action sequence in the movie, when the Knave of Hearts—eerily played by Crispin Glover—and his card soldiers chase Alice through the woods. As the camera frantically races with the action, Burton plays with the foreground—twisted plants and branches—to increase the anxiety levels of the audience. In 2D, this frames the action, making everything more exciting visually. In 3D, it becomes distracting. The same goes for every time the camera moves, and every time the depth of field changes: The illusion of 3D is broken by the distraction, because that's not how your brain processes the real world. In the real world, nobody forces you to change the depth of field. When you are focusing on something, you just focus, it comes naturally to you. But when you shift this around in a 3D movie, your brain just gets confused, as if it's saying "hey, I want to keep looking at that thing." In a normal film, a shift in focus is a device that is part of the story telling and the aesthetics of the film. In 3D, it just gets annoying. Thinking Inside the Box And that's precisely my problem with 3D: Whenever you move the camera, whenever you play with the traditional cinematic language, 3D can often get in the middle. I realized it while watching the credits, which roll inside a box in which fantastic mushrooms and vegetation grow. I was truly amazed by it, as if a new world had opened in front of my eyes. I had a hard time distinguishing the weird plants from reality. And it wasn't only me: My wife was next to me and I could hear her exclaiming "Wow. Oh, wow." So how can I love that 3D but hate the 3D during the movie? Because during the credits, the camera point of view is fixed. The illusion is complete. Nothing bothers you. Your brain completely buys the experience. It's like being in the theater watching a play: Everything is there. What is the solution to this? Since the invention of cinema, humans have developed a language that has evolved into different paths. All of them revolve around the idea that everything is projected in a bidimensional plane. Directors frame their movies in their minds, then with their cameras, and it's all related to that single flat silver screen. Perhaps directors need to invent a new language for 3D altogether, where everything is in focus, nothing overlaps the action, and the depth of field never changes. Maybe they should look into the rules of theater and fixed cameras. Or maybe they should watch Up! if they really want to film a movie in 3D. But while we all wait for that to happen, you should go and see Alice in 2D. You will enjoy it a lot more.
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