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PrimeSense talks full-body motion control at GDC, gives us a video demonstration
PrimeSense was formed in 2005, and unless you're a sickly obsessed silicon junkie, you've probably never heard of them. All that changes today. We sat down with the company at GDC to learn more about the chip that it produces, and we left with an imagination sore from being stretched so severely. Put simply, the company manufacturers a microchip that, when paired with off-the-shelf optics, can create a 3D grid that a computer can understand. The purpose here, as you can likely glean, is to enable PlayStation Eye -like interactions, or as the company suggests, a "more natural" way to interface with devices you use every day. Rather than grabbing the remote to switch channels or snapping up that HTPC keyboard in order to flip through your stored DVD library, PrimeSense would rather you kick back on the sofa and gently flick your hands in order to turn to this week's Gossip Girl or sort through those classic horror flicks. Gallery: PrimeSense press photos It's important to remember that PrimeSense isn't in the business of creating hardware, but today we were shown a reference design that looks an awful lot like an enlarged webcam. The device is completely USB powered, and while the unit shown in the images and video here was obviously a standalone device, we were told that it would be possible to integrate the solution into displays and the like in the future. They also mentioned that the depth location -- which enables it to map out a room and detect your entire body -- was done on-chip, with only the associated middleware taxing the CPU. Still, they've had success running this on Atom-level processors, so there's certainly no big horsepower hang-up preventing it from hitting up a variety of markets. More after the break... Gallery: PrimeSense motion control demo at GDC 2010 Continue reading PrimeSense talks full-body motion control at GDC, gives us a video demonstration PrimeSense talks full-body motion control at GDC, gives us a video demonstration originally appeared on Engadget on Thu, 11 Mar 2010 02:02:00 EST. Please see our terms for use of feeds . Permalink
Posted in Technology Also tagged controller, Design, dvd, exclusive, gaming, gdc, gdc 2010, motion control, motioncontrol, motioncontroller, primesense, sickly-obsessed, taxing-the-cpu, webcam Leave a comment
Steam Comes to Mac, Offers Cross-Platform Gaming Free of Charge [Steam]
It's official, Valve's digital distribution service Steam is coming to Mac, and bringing Left 4 Dead 2 , Team Fortress 2 , Counter-Strike , Portal , and the Half-Life series (along with Source) with it this April. But there's more. Apparently, through Steam Play, gamers will be able to play supported titles (anything built on Source, it seems) on a PC (say, at work) then continue the game from the same point on their Mac (say, at home). Both versions of these games come bundled in one price—which is completely, totally, unbelievably forward-thinking and awesome. [Image by Kotaku ] VALVE TO DELIVER STEAM & SOURCE ON MAC Leading Gaming Service Expands to Mac Platform March 8, 2010 - Valve announced today it will bring Steam, Valve's gaming service, and Source, Valve's gaming engine, to the Mac. Steam and Valve's library of games including Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, and the Half-Life series will be available in April. "As we transition from entertainment as a product to entertainment as a service, customers and developers need open, high-quality Internet clients," said Gabe Newell, President of Valve. "The Mac is a great platform for entertainment services." "Our Steam partners, who are delivering over a thousand games to 25 million Steam clients, are very excited about adding support for the Mac," said Jason Holtman, Director of Business Development at Valve. "Steamworks for the Mac supports all of the Steamworks APIs, and we have added a new feature, called Steam Play, which allows customers who purchase the product for the Mac or Windows to play on the other platform free of charge. For example, Steam Play, in combination with the Steam Cloud, allows a gamer playing on their work PC to go home and pick up playing the same game at the same point on their home Mac. We expect most developers and publishers to take advantage of Steam Play." "We looked at a variety of methods to get our games onto the Mac and in the end decided to go with native versions rather than emulation," said John Cook, Director of Steam Development. "The inclusion of WebKit into Steam, and of OpenGL into Source gives us a lot of flexibility in how we move these technologies forward. We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360. Updates for the Mac will be available simultaneously with the Windows updates. Furthermore, Mac and Windows players will be part of the same multiplayer universe, sharing servers, lobbies, and so forth. We fully support a heterogeneous mix of servers and clients. The first Mac Steam client will be the new generation currently in beta testing on Windows." Portal 2 will be Valve's first simultaneous release for Mac and Windows. "Checking in code produces a PC build and Mac build at the same time, automatically, so the two platforms are perfectly in lock-step," said Josh Weier, Portal 2 Project Lead. "We're always playing a native version on the Mac right alongside the PC. This makes it very easy for us and for anyone using Source to do game development for the Mac.
Posted in Technology Also tagged apple, director, games, platform-gaming, source, steam, steam-play, work Leave a comment
iPhone Gets Down to Business With Open Source BI App (LinuxInsider.com)
Users of apps from BIRT, the open source Business Intelligence and Reporting Tools project, will be able to access them on the iPhone starting Monday. Actuate, which founded the BIRT project and coleads it with the Eclipse Foundation, is putting its BIRT Mobile Viewer on the App Store.
Posted in Iphone Also tagged birt, eclipse, Iphone, mobile, mobile-viewer, monday-actuate, open, putting-its, reporting, reporting-tools, the-open Leave a comment
CeBIT Remainders: 8 Reasons We Didn’t Go [Remainders]
Every year, Hanover, Germany hosts hordes of tech journalists, analysts, and PR people for CeBIT. It's like CES , sort of, except further away, and more boring. We decided not to go this year; it ends tomorrow. Here's what we missed! To be clear, these were some of the bigger stories of the conference, at least for American audiences. We've written a few other CeBIT stories up as well, which you can find here , but by and large, the event just sort of came and went. So, this is what was happening over in Hanover this week, while the rest of the tech world was going about their business. Pierre Cardin Tablet : Wikipedia tells me that Pierre Cardin is a "Italian-born French fashion designer" who is famous for his "space age" clothing designs. He's paired up with a small Taiwanese OEM to make a tablet—the old foldy kind, not the slate-like new kind. It's pink, and it will cost $450, if it ever hits stores in the US. ASUS EeeTop ET2010PNT and ET2010AGT On the exterior, ASUS EeeTops are basically a budget take on the AIO concept you're familiar with from the likes of the iMac and HP's Touchsmarts. On the interior, as with most ASUS products, they're incomprehensible parts soup. Shuttle I-Power External GPU : Breaking news, for people who would like to buy a box that's nearly the size of a netbook and which can help boost their notebook's graphics capabilities! (But only certain notebooks, because you need a special adapter!) The Shuttle I-Power External GPU is ready to accommodate your fantasies. 1Cross B'ook ereader: Entourage eDGe on a budget : The first step here is to try to remember what the Entourage eDGe is. Now that you've done that, the second step is to figure out why you care about this cheaper, gaudier, and somehow less practical take on the same concept. Intel Atom for Storage Devices : Intel's Atom processors, traditionally meant for netbooks and cheap laptops, are about as unglamorous as tech products get. I'd even hold that this was true five minutes ago, which was before I'd even heard about the Intel Atom for storage devices , which is a special version of the platform for household and small business network storage devices. New Intel Classmate : Intel's ultra-budget Classmate convertible tablet PCs are evolving! (Slightly!) Here is the reference design for the newest one, which is quite similar to earlier reference designs on the outside, but adjusted slightly for cost and performance reason on the inside. LG 12x Blu-ray drives : Did LG not have 12x Blu-ray writers before? Are these just new versions of their old Blu-ray devices? Such are the mysteries of CeBIT, which could easily be solved, if anyone cared enough to Google for backlinks. ASUS O!Play USB 3.0 : We're big fans of the ASUS O!Play set-top boxes around here and we're not very slightly more enamored with the concept, now that it supports USB 3.0.
Posted in Technology Also tagged blu-ray, cebit, intel-atom, intel-classmate, interior, left-image500, lg blu-ray, pierre cardin, power-external, reference, remainders, storage, storage-devices Leave a comment
The Prettiest Way To Learn About Satellites [Satellites]
This Is Real Art, a company that aims to "bridge the gap between design and advertising," recently completed a series of animated videos on the subject of satellites. They're the perfect combination: the subject matter is geeky, the animation gorgeous. The series, which was produced for European satellite maker Astra, covers every aspect of the machines over the course of seven videos: History, Physics, Control, Launch, Why We Need Satellites, Business, and The Future. Here's the second video of the set on the physics of satellites: You can watch the entire series over at This Is Real Art . The company says they'll be used for education as well as marketing, and I must say, I'd be a lot more receptive to advertising if it always looked this good. [ This Is Real Art via Creative Review ]
Posted in Technology Also tagged education, left-image500, machines, orbit, satellites, the-animation, Videos Leave a comment
Remainders – The Things We Didn’t Post: Headaches Edition [Remainders]
In today's Remainders: headaches. Microsoft's browser ballot is a headache for the little guys; CereProc talks about the painstaking process of rebuilding Ebert's voice; WiMax taxis in Taiwan get me a little steamed; a magical migraine-diminishing wand, and more. Talk To Me Since we first read about the Scottish company CereProc and their effort to give Roger Ebert his voice back , we've been eager to get the scoop on the tech behind the scenes. Ebert's computerized voice was debuted on Oprah earlier this week , and while it was far from a perfect recreation, no one could deny that at some points the voice was distinctly his own. Now, CNET has an in-depth talk with CereProc which sheds some light on the process behind their incredible product. It has some interesting bits, like how they usually require 15 hours of recordings to recreate a voice, though they rebuilt Ebert's from only four hours of clips. If you have even a passing interest in Ebert's incredible story, the interview's worth a read. [ CNET ] Analysis Analysts! You can't live with 'em, you can't live without 'em. Actually, you could almost certainly live without them, but then you wouldn't have little nuggets like this to consider before you toss them into your mental recycling bin: Apple, who already commands 1/3 of the entire supply of NAND flash memory, might eat up even more of that supply with all these iPads of theirs, delaying the greater PC migration to SSD in the process. The thinking is that with iPad grabbing all the NAND memory, their prices could be driven up and those of SSDs would go up along with them. Maybe, maybe not, but for now there are too many unknowns in this equation—iPad demand being a big one—to worry just yet.[ DigiTimes ] Glass Windows Secunia, a security firm, released the results of a new study that might give pause to Windows users. It suggests that if you use Windows and have software from more than 22 different vendors, you need to install a security patch every five days to keep your computer safe from all those nasty viruses. That's pretty often. Here's what gives me pause, though: Secunia, the company issuing this warning, conveniently has a program called Personal Software Inspector that presumably protects you from just these threats. Hmmm. OK, sure, their software is free (for now), but you can't imagine that it'd hurt their business to drive a whole herd of panicked users to their inspector software. In either case, I guess there's something to raise an eyebrow at here. [ BoingBoing ] Stuffing the Ballot Box We recently got our first look at Microsoft's browser ballot , a new system that gives European Windows users the chance to choose their own browser as opposed to being force-fed Internet Explorer from the get go. The system, which arose from an antitrust investigation by the European Commission, was the source of much confusion and consternation throughout the whole process, but we figured that everyone would be happy with the final screen we saw the other day. We were wrong. The ballot offers new installers with 12 choices, but only the five most popular—IE, Firefox, Chrome, Safari, and Opera—are visible on the screen from the start. To take a look at the other seven—AvantBrowser, Flock, K-Meleon, GreenBrowser, Maxthon, Sleipnir, and SlimBrowser—you have to scroll your way to the right. As Ars Technica explains, "The unpopularity of horizontal scrolling is well-known," and "the importance of this ballot to minority browsers is hard to overstate," (I think they just did). The ballot screen will be rolling out in the next 90 days, and in the mean time you can bet that the little guys will be fighting against the clock to save themselves from sideways scrolling obscurity. [ Ars Technica ] Hello Geeks Here we have an Apple-centric parody of Old Spice's wildly popular The Man Your Man Could Smell Like ad. Often times, parodies grow to eclipse the original item they riff on. That will not be the case here. 1. the spoof uses CGI where the original did not. 2. It is less sort of funny where the original was not. The original was extremely funny. So just watch the original . But watch this one too, because it will make you love the original all the more. [ The Awesomer ] A Headache "Neuralieve Headache Management System," Redferret's headline reads for this particular gadget, "is this the beginning of the end for migraines?" No, no it isn't, because even if the Neuralieve does rid people of their headaches, there's no way anyone's going to use this ridiculous, gigantic piece of machinery to alleviate them. The Neuralieve beams a "single-pulse transcranial magnetic stimulation" into your brain, supposedly halting the headache in its tracks. While it may provide some relief in the short term, I'm not sure that letting some sketchy handheld gizmo pump magnetic pulses directly into your head is necessarily going to pan out so well in the long run. [ Red Ferret ] WiMaxi Starting March 9, 1000 taxis in Taiwan will be equipped with free WiMax. Great. Whatever. Taxi WiMax I can live without. But is it took much to ask to just get it somewhere in my city? Somewhere in the state of New York? [ UberGizmo ] Four Point Oooooh Bluetooth 3.0 is old and busted; Bluetooth 4.0 is the new hotness. The improvements will supposedly let the technology work with devices that consume less power, and today's news is that it could make its way into those types of devices by the end of this year. Well, a Bluetooth-enabled pedometer doesn't seem too cool to me to begin with, so having one by the end of the year doesn't get me all that excited either.
Posted in Technology Also tagged ads, commercials, european, firefox, headaches, headaches-edition, internet, personal, secunia, security, taiwan, windows Leave a comment
The Return of Sony [We Miss Sony]
We love Sony. We really do. And we want them to get back in the game, because competition makes everyone better. Here's how they do it. Open the Library There was a time when I might have suggested that Sony jettison its media companies, setting music and movies adrift so that the electronics divisions would no longer have to be held hostage by internal squabbles over piracy. I've come around. While Sony Pictures has had its ups and downs over the last decade, the addition of the movie and television libraries gives Sony a strength that none of the other Big Four have—if they can loosen up. Microsoft has games and Office; Apple sells a lot of music, but owns no content beyond software; Google has YouTube and user-generated content, but creates little professional content of its own. In this space Sony stands alone, with a rich library of music, television, movies, and games. Imagine if buying a Sony product gave you simple, inexpensive access to that vast archive. Not even for free, necessarily. (Although Sony should continue to be liberal with its media giveaways, like it did when launching the PSP, bundling Spider-Man on UMD.) But all of it at your fingertips with an ease-of-use that put its competitors to shame. In theory this is the aim of the upcoming Sony Online Service . (The "S.O.S." name is temporary, if apropos.) Sony has discussed plans to translate the moderately successful PlayStation Network into a cross-device infrastructure, allowing not just media downloads but media uploads , taking not only a shot at iTunes but at cloud services like Flickr and Picasa. That's fine and dandy in theory—but why would a user choose Sony, a company that has launched and then quickly abandoned several other media stores and sharing services in the past? When they closed the Connect store, they stranded customers who had bought into their proprietary ATRAC-based DRM. When ImageStation went bust, they migrated people to Shutterfly and cited "many capable online photo services" as a reason for the closure. Why start investing dollars and time and work and memories in a company that just five years ago allowed rootkits to be installed to protect the sanctity of its media? There's a trust issue at play, perhaps bigger than Sony realizes, as its halting and horrible missteps have made many potential customers leery of its commitment. Lucky for Sony, there's a new age dawning in media, one based heavily in the cloud, with subscriptions taking the place of media downloads—especially in video, where customers have yet to invest heavily in pay-per-download models simply due to prohibitive costs and the infinite format war . Sony should send the Online Service into the world with a bang: open access to Sony's media library free for a month. Or three. Take the write-down as a marketing expense, allow millions of users free access to the media that Sony controls, and use the media—not the hardware—as a loss leader to get people hooked on Sony again. (And if they did it without DRM that'd be even better, but I'm not asking for miracles here.) A comprehensive and liberal attitude towards online media would go a long way towards shoring up Sony's more traditional media sales strategy, as well. Blu-ray, after a long and costly battle, has finally won—just as download and streaming content is taking hold in the video space. Buying a Blu-ray disc currently guarantees me access to the video on many non-Sony devices—why not give me access to that same movie on all of my Sony products? I bought Ghostbusters on Blu-ray—now let me watch it whenever I like on whatever Sony device I choose just by grabbing it from the cloud. That would certainly make me more eager to spend money on physical copies. Become the Best Android Maker In the World Sony's software showing is weak. Its mobile devices, for a brief moment a bellwether in the "small and useful" space, are now bogged down in a swamp of too-little, too-late design. (More on that in a bit.) Its arcane PlayStation architecture is, according to many game developers , confusing. That was fine when PlayStation was the biggest game in town, but with the Xbox and Wii eclipsing PS3 sales and the DS and iPhone taking a huge chunk of the potential PSP market, Sony's inability to provide powerful, easy-to-use software for developers has been a huge factor in its poor showing this console generation. (Things are are looking up , but on the beam the PlayStation 3 has been a disaster for Sony exactly when it didn't need one.) There is hope, and its name is Android. At first it might seem counterintuitive to suggest that Sony lean heavily on a product under the aegis of a company that by all rights should be a chief competitor. But for all its not-quite-actually-open-source issues, Android exists primarily so that Google can be insulated from Apple and Microsoft—the two companies that most threaten Sony, as well. In this case, the enemy of Sony's enemy could be their friend—especially when Google isn't interested in providing a full range of consumer products that use Android. It wouldn't be the first time that Sony used a competitor's software: The entirety of the Vaio PC line runs Microsoft Windows, and its Sony Ericsson phones run Nokia's Symbian OS or—oh look!—Android. And in this case, Google's weakness is Sony's strength: great hardware. And adopting Android across all its devices would do nothing to impede Sony's own platform goals. In fact, that a Sony-branded Android device could have access to the broad range of Android applications as well as Sony's Online Service and media offerings would do much to set Sony apart from the glut of also-rans that make up much of the current non-phone Android marketplace. At its heart, Android is "just" Linux. Sony's no stranger to Linux—the PlayStation 2 and 3 both have dabbled with Linux support. But Android is Linux-as-platform, a trusted and understood consumer branding. (Or, you know, that's the goal.) It is, as far as operating systems go, as good or better than anything Sony has ever cooked up themselves. Rather than spending years on disparate software platforms for each device, Sony's software engineers could spend their time building easy-to-use and beautiful user experiences on top of a unified platform. (Remind me again why the Sony Dash doesn't use Android?) Ditch Sony Ericsson Sony Ericsson's products are late, underpowered, designed by madmen and utterly irrelevant. Worse, the company is helmed by a man too proud to make a flagship phone with Google . Fire him. Rescue the engineers. Let the rest of the company burn. This business has changed. There are no phones anymore. There are simply things that also phone . That there is not a PSP Phone in my hands right now is a travesty, one surely due entirely to the fact that Sony is entangled in a bizarre partnership with a European company trying to make phones that appeal to a feature phone market that started to go away a decade ago. Sony Ericsson is a stone around Sony's neck and should be cut free as soon as possible. Telephony and mobile data are an intrinsic part of the electronic landscape. Even if a modern phone is really only a radio and a bit of software, it's too important to be anywhere but in-house—and increasingly, in every product. Another fantastic man-on-the-street piece from Woody Jang about what regular consumers think of Sony's future. PlayStation Everything If you ask the average person on the street what their favorite Sony product is, more often than not you'll hear "PlayStation". There's a couple of reasons for that—not the least of which is that it's the last Sony product to completely stand apart from its competitors. It's a valuable and—when executed correctly—profitable brand. As for the hardware itself, the PlayStation 3 is powerful. So why is it so half-assed? Why is it that I can spend hundreds of dollars on a PlayStation 3 and still not use it as a DVR? Or as a powerful, slick media center to access my media files? (You can do it, yes, but it's no Boxee or Plex.) Why does Sony sell any other Blu-ray players at all? The PlayStation of the last few years is battered, but not broken. Half-hearted and poorly conceived projects like PlayStation Home have shown how disconnected Sony is from its users, but the device, brand, and platform still have a lot to give. I have four boxes connected to my television: All three major consoles, plus a Mac Mini. The reason I have the Mac Mini? It's because none of the consoles do a proper job as a media center, giving me universal access to every type of media I consume, from streaming services like Netflix and Hulu, to movies and television I've ripped and downloaded (legally or otherwise), to DVDs and Blu-ray. (The Mini doesn't do Blu-ray, but since I only own, like, six Blu-ray discs that hasn't been a dealbreaker.) Sony is trying. Netflix has come to the PS3, if somewhat awkwardly. But accessing files on the network still takes a UPnP server and other bits of annoying acronymic magic that makes my $350 console from a multi-billion dollar company feel gimpy and half-baked. In the portable space, it's ever worse: I don't know a single person who bought a PSPgo. And why would they? It was clear from the outset that the PSPgo was a toe in the water of the digital-distribution stream, not the sort of cannonball into online game downloads that is already being explored to profitable depths by Apple. But a PSP phone? A nicely designed portable device that has access to the library of amazing PSP titles, plus all the movies, music, and (hopefully Android) apps that Sony could provide? They'd sell a million on Day One, and have developers banging down their doors to let them create the beautiful 3D titles that the PSP is known for. Thank goodness there are rumors that a PlayStation phone is happening —but Sony has made similar sashays before, only to jilt us later. Keep It In the Lab We've shown the absolutely monstrous number of products Sony has for sale (to US consumers) at any given time. To some extent it's understandable, if not forgivable. It's one of the strengths of megacorps to be able to shotgun lots of products onto the market to see what sticks, and diversification has been part of the Sony strategy for decades. But it's gotten out of hand—and worse, it's turned Sony into a company that has stopped saying "Look what we've invented," to instead murmur, "We can do that, too." I've written about how Apple's restraint has given them a product lineup that's easy to understand—and easy to invest in as a customer. Buy an Apple product and you can be sure that it'll be supported for years to come. (And that it'll be superseded by an improved version in a year, of course.) But Sony is spitting out products that even they don't believe in. The Mylo internet communicator? The Vaio P netbook? The PSPgo? The Sony Dash? The UX Series UMPC micro whatever-the-hell ? A three-thousand dollar 2-megapixel Qualia camera ? Those aren't all dead products—yet. But Sony, by spewing out products that are clearly part of no greater strategy than "Let's see what sticks" has eroded the value of their brand and the trust that customers should be able to put in it. Bring Back the Robots Except for the robots! While I'll rail all day about how Sony has overwhelmed us with pointless or half-baked products, I have to admit: I miss the robots. I miss the strange little contraptions, the oh-so-Japanese experiments that clearly have no place in the greater company strategy, but exist only to show off the prowess of Sony's engineers. Is the Sony Rolly absolutely silly and overpriced? Of course it is. But if Sony were selling just a couple of dozen products that really nailed it, the Rolly would stop serving as an all-too-fitting icon of Sony's directionless and instead take its place as a whirring, cooing, flashing reminder that Sony plays in the future. Really, though: robot dogs! How are we supposed to believe in Sony if they don't believe in Aibo! Make the Best Once upon time, you bought Sony because "Sony" actually meant "the best." It's that reputation of quality that Sony's largely coasted on (and ridden roughshod over) for the last decade. Sony simply needs to make the best gadgets again. Take its TVs for example, a core product where Sony is a brand that immediately comes to mind: The Bravia XBR8 is quite possibly the best LCD television ever created. Sony stopped making it last year. The products that followed it, the XBR9 and XBR10, are actually inferior products , despite costing just as much. We actually expected the XBR8 to spawn many better and less expensive TVs, not the opposite. That's the death of the Sony brand. If Sony means nothing else, it should mean the best gadgetry you can buy. The XBR11 needs to be the greatest LCD TV ever made. Make Us Believe Sony is lost. Too entranced by their own mythos to make the hard decisions. Too ready to listen to the Madison Avenue hucksters who convince them that "make.believe" means anything at all . But we believe in Sony. Even their worst products, however feebly designed, retain the air of quality. (We're ignoring a few exploding batteries here and there as the travails of any massive company.) We believe in a Sony that can practice restraint, that can encourage its engineers to dream and innovate, but also can understand that not every crazy accomplishment needs to be validated by becoming a product for sale. More than anything, we believe that Sony can stop being so prideful, desperate to be acknowledged as the world's leading electronics company. We believe that the company of Ibuku and Morita can stop telling us they're the best, and do what they were formed to do: Prove it. The complete " We Miss Sony " series • Video: Describe Sony In A Word • How Sony Lost Its Way • Sony's Engineer Brothers • Infographic: Sony's Overwhelming Gadget Line-Up • The Sony Timeline: Birth, Rise, and Decadence • Let's Make.Believe Sony's Ads Make Sense • The Return of Sony
Posted in Technology Also tagged electronics, feature, library, microsoft, movies, sony-ericsson, street, we miss sony Leave a comment
Business digest: Apple sues HTC over iPhone patents
Apple, increasingly facing tougher competition in the market for smartphones, sued the Taiwanese phonemaker HTC, accusing it of violating patents related to the iPhone.
Posted in Technology Also tagged apple, digest, facing-tougher, htc, Iphone, patents, sued-the-taiwanese, sues, taiwanese, the-market, violating-patents Leave a comment
Google claims that Microsoft is encouraging third party anti-trust lawsuits
Microsoft certainly knows a thing or two about anti-trust suits , and if the kids at Google are to be believed the company is waging something of a proxy war on them by injecting itself in lawsuits and complaints brought up by third parties. As Google spokesman Adam Kovacevich told The Wall Street Journal , "our competitors are scouring court dockets around the world looking for complaints against Google into which they can inject themselves, learn more about our business practices, and use that information to develop a broader antitrust complaint against us." Of course, Microsoft claims that this is mere bosh, saying that it's neither initiated nor is it funding anti-trust lawsuits from small companies like TradeComet.com or myTriggers.com -- the latter of whom is being represented by Charles "Rick" Rule, Microsoft's chief outside counsel on competition issues. Then again, if we remember correctly Ciao -- the European online shopping portal -- didn't have any problems with how Google did business until they were snatched up by Microsoft recently. Coincidence? Inevitable? Both? We can't say, but things are sure to get interesting. Google claims that Microsoft is encouraging third party anti-trust lawsuits originally appeared on Engadget on Mon, 01 Mar 2010 18:43:00 EST. Please see our terms for use of feeds . Permalink
Posted in Technology Also tagged certainly-knows, competitors, entry, european, initiated, microsoft, mytriggers.com, our-competitors, search, street-journal, thing-or-two Leave a comment
DARPA looking to develop iPhone and Android apps, App Store